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- Last updated 30-06-02 by Christian Michael.
-
- Ideas for future additions to MiniGL:
-
- Reduction of pr vertex calculations
- -----------------------------------
- GL_EXT_clip_volume_hint:
- www.opengl.org/developers/documentation/Version1.2/EXTspecs/clip_volume_hint.txt
-
- enable: glHint(CLIP_VOLUME_CLIPPING_HINT_EXT, GL_FASTEST)
- disable: glHint(CLIP_VOLUME_CLIPPING_HINT_EXT, GL_DONT_CARE)
-
- This extension provides a way of hinting to the pipeline
- that the primitives can be assumed to be within the frustum,
- thus in the case of MiniGL, outcodes could be completely bypassed. In addition, projection could be combined with transformation.
- It would make sense to set this hint in all situations where bounding-geometry is fully within the frustum.
- A good place to start with the implementation would be
- glDrawElements pipeline - locked arrays case, since it already has similar functionality (Clip_Volume_Bypass).
-
-
- API overhead reduction
- ----------------------
- GL_EXT_multi_draw_arrays:
- The specification allows 1 function call to draw multiple
- arrays or indices with the same primitive type.
-